Archive for September, 2011

Posted By Kalex

Virtues in Rise of Isengard

At level 12 as of today (these might change before RoI goes live):

Charity
+2070 resistance rating
+388.8 physical mitigation
+240.6 non-combat power regen

Compassion
+648 physical mitigation
+360.9 non-combat power regen
+162 tactical mitigation

Confidence
+2070 resistance rating
+18 will
+32.4 in-combat power regen

Determination
+36 agility
+67.5 in-combat morale regen
+86 maximum morale

Discipline
+36 might
+1034 resistance rating
+216 physical mitigation

Empathy
+540 armour value
+18 fate
+621 resistance rating

Fidelity
+486 tactical mitigation
+18 vitality
+37 maximum power

Fortitude
+647.1 non-combat morale regen
+18 might
+621 resistance rating

Honesty
+145 maximum power
+324 armour value
+9 fate

Honour
+2070 resistance rating
+292 tactical mitigation
+9 vitality

Idealism
+36 fate
+1034 resistance rating
+9 will

Innocence
+648 physical mitigation
+1034 resistance rating
+162 tactical mitigation

Justice
+90 in-combat morale regen
+170 maximum morale
+324.4 non-combat morale regen

Loyalty
+36 vitality
+73 maximum power
+180 armour value

Mercy
+480 non-combat power regen
+292 tactical mitigation
+9 agility

Patience
+64.8 in-combat power regen
+1034 resistance rating
+216 physical mitigation

Tolerance
+486 tactical mitigation
+18 agility
+45 in-combat morale regen

Valour
+338 maximum morale
+486.5 non-combat morale regen
+9 might

Wisdom
+36 will
+48.6 in-combat power regen
+621 resistance rating

Zeal
+338 maximum morale
+388.8 physical mitigation
+180 armour value

 

  • Mitigations and resistances have been consolidated.
  • Ranged and melee attacks fall under Physical Mitigation except when they have a damage type such as Shadow, Flame, Frost, Acid, or Light.
  • All tactical attacks and all attacks with damage types such as Shadow, Flame, Frost, Acid, or Light fall under Tactical Mitigation.
  • Some deeds that gave +2 to a given virtue now only give +1.
  • Some deed give +1 to two different virtues.